Well, while I was working on my Project I see that there is no possebility to turn walkable Areas on/off in general(in the Scripts). I woud find it it usefull, because I want the player not to be able to enter a speciall area in the fist part of the game. I have solved the problem using regions, but I think a walkable-Area-switch woud make it less complicated
Well, when you move your characters using the Walk-function, you can always let them ignore the WAs.
Also, there are functions RemoveWalkableArea() and RestoreWalkableArea().
So the feature is aready there, just look for them in the manual.
Unless I had mistaken your request, I'll just lock this thread. If you think there should be something added to it, just PM me and I'll unlock this if appropriate.