Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Slasher on Wed 21/06/2017 11:50:11

Title: SOLVED: SetTextWindowGUI background problem...
Post by: Slasher on Wed 21/06/2017 11:50:11
Hi

ags 3.2.1 640x480  32 bit d3d Lucasarts
Code (ags) Select
SetTextWindowGUI(22);

When looking at an inventory object I changed the text window to 22:
Is not showing as it should and has transparent background though set as standard default... (white background with black arrows).

Edit: It appears "Always display text as speech" was set to true 8-0