Hy,
I created an intro cutscene for my game. It runs when the character first enters a room. He changes the room a couple of times and there is some dialog and messages. Is there a way for me to make it possible to skip these scenes? I tried placing an object that says "skip" in to the room but I can't click on it because of all the dialog and messages. I already put a cutscene_var variable in place that activates certain events. The only thing I need now is a way to move the player to the last room of the cutscene and change the cutscene_var variable to 1.
Is there a way to ignore the dialog and messages and still be able to click an object or hotspot? Or is there a way to make the "esc" key skip the entire intro?
https://www.adventuregamestudio.co.uk/manual/ags53.htm#StartCutscene
I searched for "Cutscene" in the manual and I didn't find this page. Thank you. Implemented and working :).