Hi
(forum search help still down)
I have music playing yet a sound won't play.
whilst music is playing and you shoot a missile a sound is supposed to play on contact with an enemy plane.
function room_AfterFadeIn()
{
aMusic3.Play();
BLAH BLAH BLAH
}
function repeatedly_execute_always()
{
// MISSILES
if (cbullet.PPCollidesWithC(cplane1) == 1)
if (Game.DoOnceOnly("cplane1"))
{
aBomb.Play();
cplane1.ChangeView(11);
cplane1.Walk(cplane1.x + 0, cplane1.y +200, eNoBlock, eAnywhere);
Planes = (Planes + 1);
Total = (Total + 1);
}
aMusic -1
aBomb 3
The sound itself works.
EDIT: Maybe its an audio issue and it is too low to hear?
EDIT.. It is a sound volume issue.. I will have to record another with higher volume.
Any ideas?
cheers
barefoot