Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: viktor on Tue 18/02/2014 21:50:20

Title: (SOLVED) translation file doesn't compile all lines
Post by: viktor on Tue 18/02/2014 21:50:20
When I created the translation file a whole room is missing. All the hotspots in the room and all the dialog from that room is missing in the translation .trs file. I tried updating it but it still leaves out all of those lines. I searched the forums but couldn't find the answer I was looking for. Is there a way to manually put in the missing lines? I took a long shot and tried simply writing them in but that doesn't work. What can I do?

EDIT: I tried making a new translation file and the lines are in there... So if there is no way to fix it I have to start translating my game all over again :/.
Title: Re: (SOLVED) translation file doesn't compile all lines
Post by: Ali on Wed 19/02/2014 11:53:10
Why not just copy the missing lines into the old file, rather than translate from scratch? Notepad++ has some good comparison plugins that might help save time.
Title: Re: (SOLVED) translation file doesn't compile all lines
Post by: Khris on Wed 19/02/2014 12:33:03
Did you maybe create but not save the room prior to creating the translation file?
Title: Re: (SOLVED) translation file doesn't compile all lines
Post by: viktor on Wed 19/02/2014 14:06:57
No. Actually this was one of the first rooms I did when starting the game design. I did exactly what Ali said and it did the trick. But I did the opposite. I created the new translation file and copied all the lines that were translated in the old file to the new file. I guess I got ahead of myself... The only thing I don't understand is why the lines were missing in the first place.