I have 21 bmp images for an animated background

Started by Aramog, Sun 23/12/2018 00:32:54

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Aramog

Hey, guys! Lovely community here.

As the title says.

AGS only supports 5 backgrounds in one room. Is there anything to be done?

Jack

You could use a big sprite with a high baseline, so that it displays behind everything, then animate the sprite. This will probably be too slow to do at HD resolutions, so it depends whether your game's resolution allows.

Crimson Wizard

Quote from: Jack on Sun 23/12/2018 00:50:41
You could use a big sprite with a high baseline, so that it displays behind everything, then animate the sprite. This will probably be too slow to do at HD resolutions, so it depends whether your game's resolution allows.

To clarify just in case, by "sprite" Jack means room object.

However, I'd like to ask what kind of animation you are trying to do with 21 room-sized frames?
If you are displaying something like splash screen animation you may also create and play a video. If you are animating some details around the room (like rain drops for example) then you may also use number of separate smaller objects.

Aramog

Thank you for your replies. I will look into it tomorrow and upload a video with problems or with a solution based on your suggestions.

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