does the "displayspeechbackground" command shows talking views?
I have a timer that triggers some npc's to talk on the background, but they don't show their talking views!
as the manual states, no.
Similar to DisplaySpeech, except that this function returns immediately and the game continues while the character is talking. This allows you to have characters talking in the background while the player does other things. Note that the character's talking animation is not played if this function is used.
sorry, and thanks