I've done a search on speech bubbles, but so far, nothing has really come up. I've come to the conclusion that the best way to achieve what I want at the moment is to have a thought bubble in place of a speech bubble... but the thinking view runs through only once, which is causing a problem as it looks like the character stops talking during the middle of their line or something..
Is there any way to have the thought view run indefinately until the line is complete?
I recall there is a speech bubble option somewhere..?
----- EDIT -----
Oh, sorry, I rememberd this:
game.speech_bubble_width Maximum width of the thought bubble text window (default 100)
It does say "speech bubble width", but apparently it's for thought bubbles...
(And this was AGS 2.62, btw.)