I'm converting a game to being a talkie, and I was wondering about the following in translation files. I have this:
&9 Well, the desk, the tweed jacket, the attitude.
Naja, der Schreibtisch, die Tweedjacke, die Haltung.
My question: does the German line also need the &9, or will it locate the voice file based on the &9 in the English line?
Based on what I saw in the past, the translated line overrides the whole string, including the "&9" part, so you'll need to include a number for it to play speech.
If it would help you, check out a translation editor tool (http://www.adventuregamestudio.co.uk/forums/index.php?topic=46417.0) and the Speech Center plugin (http://www.adventuregamestudio.co.uk/forums/index.php?topic=45622.0) I wrote. They both add the original line number to the translated line.