Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: mattman26041 on Tue 05/04/2005 01:45:31

Title: Sprite Manager, question on saving
Post by: mattman26041 on Tue 05/04/2005 01:45:31
Ok, after reading some other questions i have found out that u need to save your picture in the Sprite Manager. But how do you do this (also instead of using "Paint" I am using Microsoft because you can crop)
Title: Re: Sprite Manager, question on saving
Post by: strazer on Tue 05/04/2005 02:45:08
You draw the picture in a paint program, save the picture to disk in a format AGS understands (bmp, pcx, png, gif, tga), go to the Sprite manager pane in AGS, click the right mouse button on a white area, choose "Import new sprite..." -> "Import from file...".

See manual (F1 key): Tutorial -> Setting up the game -> Importing your own sprite graphics
Title: Re: Sprite Manager, question on saving
Post by: Candle on Tue 05/04/2005 02:49:56
Have a look at this demo I made see if it helps .
http://get.yourfile.net/vi22778.zip