Sprite Size / Detail Problem

Started by niallak, Mon 05/03/2007 19:04:59

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niallak

i drew a character on PAINT but he is to big for my game.
Is there any paint programs out that will let me make him smaller without loseing detail or is there any way of making him smaller :-\

Ashen

What resolution is your game? If it's high-res (640x4*0 or 800x600) have you imported the graphics at the right resolution? (Importing them as low-res will make them twice the size you want - re-import them and make sure you check the 'import for 640x400 resolution' checkbox, or copy them and choose 'Overwrite with clipboard (640-res)' (quicker if you've got a lot of sprites to resize).

If this isn't the problem, and you've just made the sprites too big, it's not an AGS question and doesn't belong here. Try The Big List of Paint Programs, as recommended in the 'Read before posting' thread.

(Of course, you could always use walkable area scaling to shrink your characters, but I'm not sure what that'll do to the detail - making them the right size to start with is better in the long run.)
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niallak

#2
its okey, i made him smaller and he didnt lose that much detail so i kept it

I made a character and with 9 (1-9)frames when hes walking foward, i drew all the frames the same size but when i preview him walking, on the 9th frame it goes really big. but just on the last frame no where else.
Could you please help find the problem

Scummbuddy

Try re-importing the image. See that you import it at the same resolution that you imported the others into the sprite manager to begin with.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
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niallak

i tryed that but he still gets bigger on the last frame :-\

Ashen

Since these seem to be related topics, I've merged them.

The only obvious reasons it would do that are that the sprite actually IS bigger than the others, or that it's imported at a different resolution. Double check the res, and if you're certain the it's right check the Sprite height/width properties, just to be sure the size isn't wrong.
I know what you're thinking ... Don't think that.

niallak

i tryed that and it said that the last 2 frames were biger. i don't know why they were biger but they were.
anyway i drew them out again and, imported them in tested it and it all worked out fine. so thats another problem solved. ;D
( i still don't know why the last two frames got bigger though. )

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