Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: T-Pr on Sat 08/01/2011 00:11:44

Title: SSH's Shadow Module Problem [ HALF- SOLVED STILL MISSED :D ]
Post by: T-Pr on Sat 08/01/2011 00:11:44
Hi everyone. I sent pm to him but i couldn't be sure about getting answer maybe he won't login to forum for a while and i wanted to ask you my problem in SSH's Shadow module. When i tried it with creating a new game it worked well. I just had room1 and 800x600 background image with Roger character.

But when i tried it another project which has room 1 ( just intro - animation script [ character
Title: Re: SSH's Shadow Module Problem [ HALF- SOLVED STILL MISSED :D ]
Post by: Ali on Sat 08/01/2011 00:45:47
I haven't used this module, but it sounds to me like you should be calling:


Shadow.Disable(cLog);


Without the word 'function', which is used when creating the function but not when calling it, and replacing 'Character *who' with cLog.
Title: Re: SSH's Shadow Module Problem [ SOLVED ]
Post by: T-Pr on Sat 08/01/2011 08:01:29
Thank you very very much , it worked :) . Thanks again :).