Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Sslaxx on Mon 28/06/2010 14:33:51

Title: State-saving versus non-state and characters.
Post by: Sslaxx on Mon 28/06/2010 14:33:51
I want to use room 999 as the location for any characters not currently in play. However, I note this room would be a non-state saving room. Would this affect what I want to do - as in, would the locations of any characters at room 999 be saved? X/Y positions wouldn't be as important.
Title: Re: State-saving versus non-state and characters.
Post by: barefoot on Mon 28/06/2010 14:54:27
Hi check out

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39215.0 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39215.0)

-barefoot-
Title: Re: State-saving versus non-state and characters.
Post by: Sslaxx on Mon 28/06/2010 15:03:57
Quote from: barefoot on Mon 28/06/2010 14:54:27
Hi check out

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39215.0 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39215.0)

-barefoot-
Except that has nothing to do with what I asked (or, perhaps, meant to ask, so I've edited the post accordingly).
Title: Re: State-saving versus non-state and characters.
Post by: Calin Leafshade on Mon 28/06/2010 15:06:20
Quote from: Sslaxx on Mon 28/06/2010 15:03:57
Except that has nothing to do with what I asked.

heh lulz.

Characters are unaffected by state changes since they are considered independent of the rooms..although I think you can set a characters room to -1 or 0 to acheieve the same effect so you dont need another room.
Title: Re: State-saving versus non-state and characters.
Post by: Sslaxx on Mon 28/06/2010 15:06:57
Quote from: Calin Leafshade on Mon 28/06/2010 15:06:20
Quote from: Sslaxx on Mon 28/06/2010 15:03:57
Except that has nothing to do with what I asked.

heh lulz.

Characters are unaffected by state changes since they are considered independent of the rooms..although I think you can set a characters room to -1 or 0 to acheieve the same effect so you dont need another room.
Can I now? I'll try that one out, thank you!