I've got four savegame spots that each creates its own savegame file ranging from 1 to 4. If I save games at savegame spot 1, 2 and 3, agssave.001 through agssave.003 will be created. However, if I delete savegame number 2 through the game, AGS rearranges my savegame files so agssave.003 becomes agssave.002. Is there any way to stop the engine from doing this? It's causing problems.
DeleteSaveSlot automatically rearrange the save games in slots (1-20) because these are the slots the built-in SaveGameDialog uses. I would try using slots 21 -24 instead of 1-4.
To be on the safe side, use saves over 100 as the manual suggests. AGS manages the first 50 save slots (used to be 20), and you never know if this will be expanded in later versions.
Aha! Thanks you guys, it works perfectly now that I'm using savegame indexes 101 and so on! It's amazing how much you guys know about this little editor...