Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Best on Sat 27/09/2003 18:01:31

Title: Storing bmp and sounds
Post by: Best on Sat 27/09/2003 18:01:31
I wanna ask if I hav to store bmp pictures and sound files after they are in sprite manager and sound files rebuilded to VOX.

Thanks

Best
Title: Re:Storing bmp and sounds
Post by: Minimi on Sat 27/09/2003 18:35:12
well.. I store everything as a backup. I have 170MB  on pictures I made in my documents, and all sounds and music I store ofcourse too. It's really a good idea to backup them. I have made some backups cd's with only my own graphics and sounds... and some other things.
Title: Re:Storing bmp and sounds
Post by: Best on Sat 27/09/2003 20:22:43
But is it necessary to do so?
I mean, if I will have my game done.
Title: Re:Storing bmp and sounds
Post by: Scummbuddy on Sat 27/09/2003 23:37:08
Not necessarily.  You don't need them, but most people will keep them just for keepsake, and to remember the hard work they put into the game.  Plus, you could release all the graphics you used freely to the agsdomain and be loved by all.
Title: Re:Storing bmp and sounds
Post by: Gilbert on Mon 29/09/2003 06:22:51
Moreover, in case you want to have an update to your game in your future (either fixing bugs, updating to a newer engine, etc) or reuse your old resources in some other games, it's always handy to keep your raw resources. And ya know, it's quite often that people had some disasters that they lost all their resources, so they whinned Pumaman to decompile the games for them, which is "not possible" currently.