interface - switching between different themes and other stuff

Started by sketchess, Fri 06/11/2015 10:52:17

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sketchess

Good Morning everyone.
I was looking into AGS in the past, but never developed anything till nowadays. I have a basic understanding of what is going on with the engine or what is possible. So, I decided to give it a go and make a very simple first project. The good news is, I know what I wanna do. :-D My only trouble is to choose the best way to do it. So here we go.


non-adventure learning interface of letters

First of all: understanding the background possibilities properly
Thanks to the editor it is easy to implement backgrounds and even to animate it with a few frames. I wanna make the best out of it and use themes like shells, flowers and so on.

I guess the very basic method would be to open different rooms and give it its theme. Than to put into every single one of them the same guis, which will start the animatins and sounds of teaching. The first room would be the gateway to choose a theme. That is not very elegant.

I rather would like not using the editor for setting up the backgrounds. I rather wanna use as less rooms as possible. Is it possible to tell a room per script language which background sequence it shell open and close by command? Can ASG do it that way, make themes switchable?


Thank you for every reply and help.

Khris

First of all, GUIs exist independent of rooms. If you turn on a GUI, then switch to another room, the GUI is still the same, and still visible.

Plus, AGS allows you to completely ignore the built-in mechanisms (i.e. rooms, objects, etc.), use a single room, draw completely custom graphics and handle everything yourself if you want. Like JavaScript and <canvas>.

sketchess

How heartwarming that is.
I am just worried about all sorts of boundaries. Is it still difficult for AGS to handle many objects of size? The last number, I have somehow in my head, is 30 small at the same time in a single room. Active I guess. ;)

If there stands nothing else into my way of development, I am free to plan and set what ever I want. XD
Your information helped me already a lot Khris. That's great to hear!

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