Greetings and whatnot. :)
Is there a way to easily renumber dialog lines for recording speech in another language, to correspond with non-english displays? Do.... do I have to number them all manually? 8-0
Thanks!
You don't have to; what you do is record the 2nd language based on the numbering of the original language.
Then you move all the original samples out of the Speech folder and put the new ones in there. Then in AGS, rebuild the speech.vox file.
When you offer your game for downloading, link to both speech files and let the user choose the spoken language they want.
Excellent, thank you.
I assume you are also using translation files, as far as I know, you also need to keep the same numbering in your translated text.
So if you have
"&1 Original text"
you should have in the translation file
"&1 Translated text"
That's the reason I automatically copy the number in the plugin and tool when editing the translation.