Okay, so I am making a text parser game, and so I opened up my original Test game(ah...memories) and quickly adapted it for text parsery. (I'll handle arrow key movement later...) Now, I understand all the advanced tenants of the text parser, all the scripting, etc, and, for the most part, it works just fine. But I have one problem...
The 'Enter' key does nothing. It seems to say right there in the manual that in text boxes it automatically converts standard keypresses to TextBox keypresses, and that Enter activates Interface_click...But that doesn't seem to be the case here. I have to actually click on the interface, and this is certainly not the desired result.
I'm certain this is some awful n00b mistake and I'll feel stupid once the answer comes out, but I've looked all over the manual and the BFAQ and can't find an answer for the life of me...
When there's a textbox onscreen, an Enter pressed should be considered by script that the textbox is "clicked" like a button. So check if the textbox is clicked instead of some other [Enter] button on the GUI (if you made one).
Oh the humanity! It took Gilbot putting it into words, but I figured it out... I (rather foolishly) had the actual GUI itself be the thing needing to be clicked. Change that to the text box, and I'm ready to go...
I'm sorry for easy that ended up being, I'll do better next time, okay? :-[