Looked everywhere for this...
There's an option in the Interaction Editor's Message Editor for Automatically remove this message after a time. Can I just script this raw?
Manual: Reference -> Text script global variables -> game.skip_display
If you don't want to do this globally for all Display commands, you could use a custom function:
// Main global script
function myDisplay(string text) {
int oldsetting = game.skip_display;
game.skip_display = 0;
Display(text);
game.skip_display = oldsetting;
}
// Main script header
import function myDisplay(string text);
Ah.. thank you yet again for coming to my rescue. Sorry for my oversight!
No prob. I'm happy to help. :)