How do I make a menu screen? I'm not sure.
A menu screen, for what? Elaborate, please. Is it a menu screen the player will be able to go back to at will? What options will the menu screen have?
-MillsJROSS
Either, mostly used for main menus, make a room with the menu buttons drawn to the background and use hotspots on them to make the action happen (like MRC main menu), or crate a GUI and make it look like a pausemenu, with all the buttons you want, and just script like if (keycode == 27) ... in the on_key_press function to operate it with ESC (like the ESCmenu of MRC).
Yeah, where you start and save the game. Thanks