Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Datadog on Wed 20/04/2016 06:19:57

Title: Timed Narration w/ Voice [Solved]
Post by: Datadog on Wed 20/04/2016 06:19:57
Hi!

Our game uses LucasArts-style character speech with a Sierra-style narration box (called with 'Display'). We can get voices working on everything, but with the narrator, the user still has to click to make the text box disappear.

How do we set the Display text to disappear when the voice clip ends?
Title: Re: Timed Narration w/ Voice
Post by: Slasher on Wed 20/04/2016 06:49:59
To make display text disappear like normal say text..

Add to Game Start in Global
Code (ags) Select

game.skip_display = 0;
Title: Re: Timed Narration w/ Voice
Post by: Datadog on Wed 20/04/2016 06:59:16
That's the one!

Works perfectly now. Thanks!