??? Have you played Apprentice? There is a moment there where Master needs some time to walk to the door, so you can quickly hide. I'd want to implement something similar. How to do it?
First of all, descriptive subject, right?
You can do this with timers. Look in the manual. To get speech use DisplaySpeechBackground().
Umm... Yeah, well...
I didn't use a Timer. In fact, I didn't know they existed until AFTER I scripted my own timer function.
"to get speech"? I didn't asked about this.
He means the speech in the background. This is not irrelevant to timers. In fact, the "DisplaySpeechBackground" is quite useful.
You can use timers for lots of things. Check the syntax for SetTimer under Game/Global functions in the Help Contents.
Oh and DisplaySpeechBackground doesn't seem to delay anything, it returns right back to the game, so I am also confused how that is useful?? Maybe a full-example is in order. :)
I just meant that when using DisplaySpeechBackground for something like the master saying "Coming", you can start hiding allready when he says it...
Ah gotcha, that cleared things up thanks. ^^