Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: metalmario991 on Tue 24/02/2015 15:10:43

Title: Timer Location
Post by: metalmario991 on Tue 24/02/2015 15:10:43
Because I can't find the answer anywhere else how do I tie a timer to the whole game so the event that occurs when it expires happens anywhere instead of just one room? If I need to be more specific, I am just asking where I put the execution after it expires.
Title: Re: Timer Location
Post by: Snarky on Tue 24/02/2015 15:23:49
In the repeatedly_execute() function in the global script.