I am having trouble animating my backgrounds. I want to make a house with smoke coming out. Whenever i pull another background up it says that the old one was 640/430 and the new one is 527/430. I made sure they were the same size but the problem still occurs. Help me, experienced ags'ers. ???
You can implement it with animating backgrounds but what if you will get to make additional animation on a different area of the screen?
So, instead of backgrounds, add a new object (say, a pipe with a smoke coming out) and put it on the house roof. Then set up a VIEW for a smoke animation.
Then add the following actions on Player - enters screen (before fade-in):
- Object - Set object view number
- Object - Start object animating
ok thanks, ill try that
And the problem you're probably experiencing, is that AGS has resized your old background to 640x437 (probably because you're using 640x400 resolution?). AGS automatically pads out the first background, but not the animating ones. So pad them out manually.