1. Background panel for dialog options (Lucasarts stylee). Possible, I presume. But how? (I mean, have something nice in the background of the dialog options rather than the usual standard black)
2. Can I spread a cutscene skip command over several rooms? E.g. Room 1, Startcutscene(1) [whatever], NewRoom(2), blah blah, NewRoom(3); blah blah EndCutscene(); ? Will skipping it in Room 1 then go to the end of the cutscene script in room 3?
Sorry sorry sorry for being such a n00b. :-[
Quote from: James Kay on Wed 18/02/2004 15:24:46
1. Background panel for dialog options (Lucasarts stylee). Possible, I presume. But how? (I mean, have something nice in the background of the dialog options rather than the usual standard black)
Yes: set the Game option "Dialog options on GUI X" to some GUI number...
Quote
2. Can I spread a cutscene skip command over several rooms? E.g. Room 1, Startcutscene(1) [whatever], NewRoom(2), blah blah, NewRoom(3); blah blah EndCutscene(); ? Will skipping it in Room 1 then go to the end of the cutscene script in room 3?
Yes. Skipping a cutscene effectively invisibly fast-forwards your script until the EndCutscene command.
Cheers! ;D
Of course you could write a seperate cutscene to play for each room. Then let them play individually one after the other... This way you can skip them one at a time....
Or am I being N00b here?
You ARE a n00b here! :P
No, seriously though, that's a great point, MacGyver, and something that people might want to take note of. :)