Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Candle on Sat 01/01/2005 00:07:08

Title: two talking views
Post by: Candle on Sat 01/01/2005 00:07:08
How do you work it when you have to diff talking views ?
I have one while he is sitting down and one standing .
Title: Re: two talking views
Post by: .. on Sat 01/01/2005 10:26:01
With the script line

SetCharacterSpeechView (CHARID, int view)

when he sits down and change it back when he stands up