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Adventure Game Studio
AGS Support => Beginners' Technical Questions => Topic started by: Candle on Sat 01/01/2005 00:07:08
Title:
two talking views
Post by:
Candle
on
Sat 01/01/2005 00:07:08
How do you work it when you have to diff talking views ?
I have one while he is sitting down and one standing .
Title:
Re: two talking views
Post by:
..
on
Sat 01/01/2005 10:26:01
With the script line
SetCharacterSpeechView (CHARID, int view)
when he sits down and change it back when he stands up
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