AGI-style Menubar

Started by Yuri Patrick, Sat 24/12/2011 06:12:49

Previous topic - Next topic

Yuri Patrick

I've seen this topic addressed several times, but the links are all gone or down now. :(

Does anyone have any clue how to "emulate" the old style of menu back then? With the keyboard being the only way to navigate through them and such? I can get the bar to show up by hitting escape, but am not sure how to go about designing the actual menus. Just a blank, white bar for the moment. :(

Khris

Why not use a GUI for each menu and a button for each option?
Then you can show a submenu by turning the GUI on and the others off. Selecting an option is handled by changing the images of buttons from black text on white background to the other way around.
You just need to keep track of the currently opened menu and selected option and handle keypresses accordingly.
It's a bit of work but perfectly doable.

steptoe

Hi

yes, I  have done this myself in the past.

I came across 2 options:

1: Disable other buttons on the menu when a menu item GUI is open otherwise other GUIS will open if another menu item is clicked on (As per Khris).

2: Make each Menu item GUI open that covers all the other menu buttons until you close it.

Food for thought






Yuri Patrick

Thank you, very much, Steptoe. I had downloaded the pulldown menus plugin yesterday morning and didn't read any of the notes on it, so I couldn't get it to work. Then around 1:30 AM this morning, I found a note saying that I needed to disable the visual build in preferences and then it popped right up and started working.

I have a menu system which I am currently working on right now.

And I thank you very much for your ideas. I was working with a button gui but just couldn't get it to look right and was getting very frustrated. ;)

Thanks again.

SMF spam blocked by CleanTalk