Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Mandle on Tue 01/12/2020 07:14:40

Title: Unexpected error: Filename too long (limit is 12 chars) SOLVED
Post by: Mandle on Tue 01/12/2020 07:14:40
This is a sound file I imported and have later deleted. But I still get this error of "Unexpected error: Filename too long (limit is 12 chars): 'Full Intro 01.ogg'" every time I try to compile the game. The game runs fine when I run it in engine. Anyone got any ideas?
Title: Re: Unexpected error: Filename too long (limit is 12 chars): 'Full Intro 01.ogg'
Post by: heltenjon on Tue 01/12/2020 09:01:48
Perhaps there's a copy in your speech folder? (You mentioned using speech for the intro.)
Title: Re: Unexpected error: Filename too long (limit is 12 chars): 'Full Intro 01.ogg'
Post by: Mandle on Tue 01/12/2020 10:10:54
Quote from: heltenjon on Tue 01/12/2020 09:01:48
Perhaps there's a copy in your speech folder? (You mentioned using speech for the intro.)

You just solved the problem in one fell sweep!!!

I had never realized that compiling the game depended on assets outside of the ones shown in the in-game panels.

Thank you so much for this solution and insight!