I see people using the gui for things in the game and wondered if it could hold and run a small video 128-128 size ?
And if it can how would you do it ?
Thanks for the help .
I don't think running any kind of external video that way is possible, but if you have a gif or flc animation, you can import the frames to the sprite manager, arrange them to a view and show that video as an object or character in a hole exactly the same size as the video on the GUI. Another possibility is to using repeadetly_execute and the RawDraw functions to show the video.
Just my thoughts...
How would I do it with this you think? it has voice with it .
http://12.22.230.41/MicroTech/Host/Games/mainguy_myvoice.zip
You then probably need to have a voice as a standalone sound file and play it with PlaySound.
Quote from: Scorpiorus on Fri 11/02/2005 19:41:15
You then probably need to have a voice as a standalone sound file and play it with PlaySound.
I guess I could copy the voice or do it over again and make the flc out of it .