Alright, so I'm new to AGS and I'm starting to feel more and more confident to jump into making my own adventure game. However, I'm still fuzzy over a lot of aspects.
One of them is to use hotspots in order to immediately fade to a new room. The reason being is that I'm using different rooms for my cutscene intro and I want to jump to a new room when the player clicks. What is the appropriate thing to write for scripting in the Hotspot Events box?
Please and thank you.
Matt.
The same thing you'd usually use to switch to a new room, player.ChangeRoom(room, x, y). I should think.
Thank you. Much obliged. Forgive me for such a simple question, but I couldn't find a specific answer anywhere else.