1. How do I choose which inventory item you have to use in order for something to happen when you use it on an object? ???
2. How do I choose music for my rooms? What does score number mean?Must have cool music! 8) ;D
Help me please please please. Thank you thank you thank you.
um.... I really hate to say this, but why dont people read the manual? Are all the newcomers so dumb, that when they come across something which is not clearly said in the first page of the manual, they come here...?
well... now I said it...
1. In the object interactions (I think, not on my AGS comp so cant be sure), select the use inv on object, then run script, in the script put something like
if (game.inv_activated==x) {
yourcode
}
where the x is the number of the inv item you want to be used...
2. In the room editor, in the settings, there is a checkbox with "play music on room load" and a textbox next to it, there...
Um... score? Related on what? Room? Or the general game settings?
1)The interatction menu allow you to do this...
2)You must save the music as MUSIC1 (if you PlayMusic1) etc. in the compiled folder of your game directory
kk?
hotshot is right
the easiest way to do it is to use the interaction menu associated with every hotspot or object on screen.
for example
select a hotspot
click on "interaction"
select "conditional - if inventory object was used"
then add below the conditional clause what you want to happen, for example "lose inventory item"
score is another name for musical score or musical piece
or maybe he is asking about "score", as the points that you get doing proper things in the game, dont know.