Hi:)
Is there any way that can be achieved? I'd like to use all-black character as a shadow on the wall following the main character, like in a mirror. The light level makes character darker but but only to a certain degree.... Any ideas?...
i think cEgo.Tint(0,0,0,100,0) would work.
If you turn the hue to 0 whilst tinting you can indeed make your character totally black, I was once playing with the the Tint command and I managed it, so it's probably as Cal says. If you use the character.Tint command take note that region tint will be overridden by it.
Thanks! It works great!:)