Using Objects to create a FMV (SOLVED.)

Started by ginanubismon, Tue 31/10/2006 02:10:13

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ginanubismon

I am trying to figure out how to create a Full motion video by using objects as a "screen", I hope to string together one object to another to create the illusion of an animated FMV.

Problem is I cannot figure out if it is possible to begin one object and have it animate until the end then when it ends to go to the next object without a break between the objects such as the first object reverting back to first frame or a blank room.

Thanks for your help in advance.
"I shall call thee, Roger Ellison David Nicouli Etcher Calvin Kevin Sue in honor of what kind of a big jack@$$ you had been to guys like me." ADR -01 Jabberwock Type on fanfiction writers.

GarageGothic

Using objects isn't really the best solution, but that said, it's probably the simplest method, and since you're posting in the beginner's forum I won't start giving other suggestions. However, there's no need to use multiple objects. When you run out of Loops in a View, you can use SetView


Could you please post the code you currently have? I think something like this would work fine:
Code: ags
object[0].SetView(1, 1, 1);
object[0].Animate(1, 1, eOnce, eBlock);
object[0].SetView(2, 1, 1);
object[0].Animate(1, 1, eOnce, eBlock);


(of course the object, view, loop and delay numbers should be changed according to the actual objects and animations used)

ginanubismon

Thanks for the advice, I did not know you can change views for an object.

That is going to help a lot.
"I shall call thee, Roger Ellison David Nicouli Etcher Calvin Kevin Sue in honor of what kind of a big jack@$$ you had been to guys like me." ADR -01 Jabberwock Type on fanfiction writers.

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