Greetings. I just became aware of AGS and am working my way around this very fine program, putting together a trial game as we speak... er, I speak... er, I type.
Anywho, my question. I noted in the Demo Quest that in the GUI there was a room for a Verb Coin interface, such as that used in The Curse of Monkey Island but that it was not ready. Indeed, the room didn't seem to exist at all.
I was wondering if any progress had been made on a Verb Coin GUI that one could import into AGS, like the LucasArts GUI included with the program. It has always been my favorite interface; elegant, simple, and easy to use. What do you guys say?
I've used 2ma2 and intoxicated bunny's modifiable verb-coin interface.
(http://www.tentimesnothing.com/smallcoin2.gif)
you can get it at his site below:
http://user.tninet.se/~vqb114l/ilb/tutorials/ovc.htm
Many thanks indeed.