Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: SN1984jm on Sun 13/12/2009 20:28:27

Title: Verbcoin: Adding a function to the coin
Post by: SN1984jm on Sun 13/12/2009 20:28:27
I've been searching the forums about this, but no luck.
Does anyone know how I can add a fourth function to the verbcoin, next to use,look and talk?

I see some "usermodes" in the script, but I do not know how to use them to make another function.

Does anyone know how to, or can anyone redirect me to some tutorial or topic I haven't found?

Edit: The version of the template I use is the one included in the AGS3.1 package.
Title: Re: Verbcoin: Adding a function to the coin
Post by: Electroshokker on Wed 16/12/2009 10:57:46
Quote from: SN1984jm on Sun 13/12/2009 20:28:27
I've been searching the forums about this, but no luck.
Does anyone know how I can add a fourth function to the verbcoin, next to use,look and talk?

I see some "usermodes" in the script, but I do not know how to use them to make another function.

Does anyone know how to, or can anyone redirect me to some tutorial or topic I haven't found?

Edit: The version of the template I use is the one included in the AGS3.1 package.

I already answered your PM, but in case someone else wants to know:

You have to select the hidden button(s) on the verbcoin (they're in the dropdown list in the gui panel) and enlarge them over the verbcoin area of you choice. (just type in some value in the width and height fields)

Up to 6 buttons in total are possible.

Likewise, if you want less buttons to be available, resize the ones you don't want to 0 width and 0 height.