Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: frenzykitty on Sat 20/04/2013 12:06:18

Title: VerbCoin Template - right click for Inventory stops working
Post by: frenzykitty on Sat 20/04/2013 12:06:18
Hi. I'm busy building a little test game with the VerbCoin GUI Template.

It seems to me that once i Change Room, in both the new room and when I return, the right click to open the inventory gui stops working? The keyboard shortcut (TAB) still works though?

Curious! Any ideas?
Title: Re: VerbCoin Template - right click for Inventory stops working
Post by: Khris on Sat 20/04/2013 12:13:16
monkey coded his own version and I'd rather use that.
You aren't the first to describe this bug iirc.

Get it here:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=42868
Title: Re: VerbCoin Template - right click for Inventory stops working
Post by: Cerno on Sat 20/04/2013 12:15:37
I had the same issue after adding a black room to fix my intro cutscene problem (http://www.adventuregamestudio.co.uk/forums/index.php?topic=48018.0).

So I deleted the newly created room and everything went back to normal.

Don't know what caused it though. The only difference to other rooms was that it had no walkto regions, hotspots, objects and so on.
Title: Re: VerbCoin Template - right click for Inventory stops working
Post by: Adrian on Mon 22/04/2013 16:13:31
I had that issue as well until I recognized that turning the ShowPlayerCharacter property to false creates exactly this behaviour:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=32745.msg628509#msg628509 (http://www.adventuregamestudio.co.uk/forums/index.php?topic=32745.msg628509#msg628509)

Did you turn ShowPlayerCharacter to false perhaps?
Title: Re: VerbCoin Template - right click for Inventory stops working
Post by: Cerno on Mon 22/04/2013 20:09:51
I did.
So that's what caused it.
Strange that it keeps that way once you change to a room with the property on.