Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Fri 22/12/2006 00:52:15

Title: View system
Post by: on Fri 22/12/2006 00:52:15
 :o  ???

Ok, I've imported my sprites. Now I have to set them in view panel.

Let you show me something... (Jim Carrey reversed)

To simulate mouse click movements which and how many positions of my character I need?

There is standing position, Idle position, blink position...

I need a loop for turn movement, is there in AGS?

Title: Re: View system
Post by: SSH on Fri 22/12/2006 08:32:50
Turning is done in AGS by showing the standing sprite for each direction in turn. You can, of course, make any animation you like and play it withj the animation commands if you want something more natural.

Unless you're using sierra-style portraits, the blink view isn't used, by the way.