Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Matti on Tue 29/01/2008 14:28:03

Title: Walk-Behind baselines (SOLVED)
Post by: Matti on Tue 29/01/2008 14:28:03
Can I somehow set the baseline of a walk-behind area beneath the screen (eg. at y=350 within a resolution of y=300)? Or is it possible to just don't put a baseline on the screen and say that everything - whether it's behind or in front of the object - should be hidden by the walk-behind?
Title: Re: Walk-Behind baselines
Post by: Khris on Tue 29/01/2008 15:00:42
You can do it via script:
In player enters screen (before fadein), add a RunScript action, then put "SetWalkBehindBase (AREANUMBER, 350);" inside.
Title: Re: Walk-Behind baselines
Post by: Matti on Tue 29/01/2008 15:07:18
Oh, thanks. That was easy..