Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: J.E.S. on Sun 14/09/2008 13:15:42

Title: Walk behind Troubles, Image links included....(Solved)
Post by: J.E.S. on Sun 14/09/2008 13:15:42
Is there a way I can import a new walk-behind mask depending on my characters actions or location? I have 2 images as an example of what I want to do. The image with the green cursor next to the sofa is the effect I want and the image with the red cursor is what I'm struggling with. Changing the baseline does not work because of my room being in isometric view and that particular object.

http://s96.photobucket.com/albums/l183/virgoman25/?action=view&current=Image6.png (What I want)
http://s96.photobucket.com/albums/l183/virgoman25/?action=view&current=Image5.png (What I don't want)


Title: Re: Walk behind Troubles, Image links included.
Post by: J.E.S. on Sun 14/09/2008 15:58:24
After a little more research I found something called,"SetWalkBehindBase". Which all I needed to do was create 2 separate walk-behind areas on my sofa. The piece that stuck out was coded to be drawn behind my character when he sat on the sofa.