How do you set Walk-to-points for Objects?..
So your character can walk to an object before picking it up.
Depends what version you're using.
There's MoveCharacterToObject (CHARID, int object), but I think it's been obsolete-d in 2.7.
If you can't use that, you could create properties (e.g. 'WalkToX' and 'WalkToY') for each object, and use them as coordinates, or just don't enforce OO scripting.
Thanks