Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Bombadil on Tue 04/01/2005 12:11:41

Title: Walking away
Post by: Bombadil on Tue 04/01/2005 12:11:41
Maybe this is already answered somewhere, but I did not find it.

Is there any way to make a character walk away of a room through the edge?
Title: Re: Walking away
Post by: strazer on Tue 04/01/2005 12:32:06
Yes, you can move characters ignoring walkable areas with the "direct" parameter of the MoveCharacterBlocking function.
Title: Re: Walking away
Post by: Bombadil on Sat 08/01/2005 23:38:56

Thanks strazer, I'll try it later