Is there a way to make it so, that if a player want's to go to other room, he does not have to interact or anything else, just to click hotspot with walking selected?
Another question:
Is there any limit with sprites and views?
Thanks ;D
Not with hotspots, no.
However, you can use Regions - just put your room change command in the 'Player Walks onto region' interaction - or you could use the screen edges (the yellow lines on the Room editor page). Personally, I prefer Regions, as you get more control.
As to limits, they're in the manual:
15000 imported sprites
240 sprites per folder
400 views
16 loops per view
20 frames in each loop
(There are more on the 'System Limits' page, in the Refernece section.)
Try this: In the on_mouse_click () function, put something like
if (GetHotspotAt (mouse.x, mouse.y) == 3 && GetCursorMode() == MODE_WALK) NewRoom (17);
Hit F2 to find out if you're anywhere near the limits. You're probably not even close :)
Thanks, I try these when I get back home ;D