Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Sat 09/10/2004 07:25:42

Title: What are the virtues of scripting?
Post by: on Sat 09/10/2004 07:25:42
I'm a newbie, and i've been looking through the tutorials on scripting. For a minute i was seriously considering taking the time to learn the scripting language. Then i noticed that all of the things the tutorial said were unique virtues of scripting, could quite easily be done with the 'Function and Interaction' system.

Is there any good reason why i should bother?

p.s. i have the newest version of AGS.
Title: Re: What are the virtues of scripting?
Post by: Mr Jake on Sat 09/10/2004 09:00:51
Yes, there are alot of things you cant do with the interactions-editor. If you want to make a more advanced game with orignal stuff you have to learn scripting - you cant even change the GUIs without some knowledge of scripting.
Title: Re: What are the virtues of scripting?
Post by: Edwin Xie on Sat 09/10/2004 19:59:24
Sometimes scripting can do anything you can't do in the interactions editor. ;) That's why I script (that is why I bother asking questions about it on this forum). ;D
Title: Re: What are the virtues of scripting?
Post by: TerranRich on Sat 09/10/2004 23:21:41
As for examples...well... custom GUIs are a big thing. Erm, things like a day-night system that you want to have ultimate control over... Using plug-ins... Scripting also, more generally, gives you a greater feel of control over your project. At least it does for me. :)