Creating Speech...

Started by soberdave, Sat 06/08/2005 16:59:24

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soberdave

I've been following the web tutorial and having a few problems with speech, I copied the diagrams completely but the script won't save saying the is an error to the line: "@1  // option 1" but i can't see anything wrong with it... any ideas?

Scummbuddy

could you please upload your entire dialog so that we may see.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

soberdave

here you are it's basicly the one from the tutorial:
// dialog script file
@SÃ,  // dialog startup entry point
EGO: "Greetings!"
fred: "Hello there!"
return
@1 // option 1
fred: "My name is fred."
fred: "I can sell you stuff."
return
@2 // option 2
fred: "I sell random stuff."
fred: "My jackets and eyeballs are popular."
goto-dialog 1
@3 // option 3
fred: "Come back soon."
stop

error msg says:
Dialog (line 6): Invaled label marker. Must be 1 .. NumOptions

Ishmael

Um.. did you just type that out into the script editor, or did you actually create the options in the AGS editor first?
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

soberdave

I'm pretty sure I created the options, I'll just give it another try and see what happens.

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