What would be the smartest way to have only a specific character be able to talk on a walkable area? For example, a pegasus pony being able to fly over a cliff but not an earth pony. (Yes, it's a My Little Pony game). Should this be done with a regular walkable area thing or would a hotspot be smarter to do the job with?
I'm assuming you mean walk and not talk...hmmm...add a second walkable area where the pegasus would fly, then....
in the before fade in, you could put something like
if(player==cEarthpony) {
removewalkablearea(2);
}
that should do the trick
Might also need to add
else RestoreWalkableArea(2);
Depending on how you do it. Good luck with your bronie escapades. I'm sure the results will be... interesting.
Don't diss my ponies ;D