how do u use the blinkin and thinking views??
Just set the appropiate views on that character's setup screen in AGSedit, addition info:
For use on blinking views, consult from the following parts of the manual:
1. Tutorial --> Setting up the game --> Characters
2. Text Script functions --> Character functions --> SetCharacterBlinkingView()
For use on thinking view, consult from the following part of the manual:
Text Script functions --> Text display / Speech functions -->DisplayThought()
And this thread is in no way REAL technical, I'll move it.