The values get's overwritten when doubleclicking for some reason, so both X, and Y uses the "doubleclick speedrun" speed, since i'm not a mastercoder i have no idea what's causing it. Been looking into the scripts, but i'm absolutely clueless as to why that is happening.
Call this in game_start or your first room_Load:
Verbs.VerbGuiOptions[eVerbGuiRunOnDoubleClick] = false;
(Type Verbs.VerbGuiOptions[eVe to get an auto-complete window showing all the available options)
Ahh, Nice thanks as always!