Adventure Game Studio

Creative Production => Competitions & Activities => Topic started by: Sylvr on Sun 07/10/2007 00:51:51

Title: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Sun 07/10/2007 00:51:51
Greetings all, in case anyone's wondering where the next ani competition is...

I'm back at home for the weekend, and my sprite is on my computer two hours away. Sooo possibly monday night I'll update it.

EDIT: can a mod please delete this post? thanks. I thought it would be more noticed if I replied instead of edited the whole thing.
Title: Re: Animation Competition.... Oct 10 - 17
Post by: Sylvr on Tue 09/10/2007 22:26:16
I have returned. Please don't mock my terrible drawing skills futile attempts at setting up competitions on my own. But here is the sprite:

MASSIVE EDIT:

(http://img210.imageshack.us/img210/7899/omgemowip2wd2.png)

Your task:
The penguin must come alive and interact with the human female in some way. Size and colours unlimited. Ready? Set? GOOOOOOOOOOO!!!!!!!!!!

Disclaimer: This picture is not mine, it's from... an undisclosed location. I've also been asked to mention that it's a WIP.
Sorry for the delay. (A week's normal time, right?)
Title: Re: Animation Competition.... Oct 10-17
Post by: monkey0506 on Wed 10/10/2007 04:20:24
Oh my word...can we get a non-scaled copy? I see pixel doubling and all sorts of fun stuff.

Didn't mean for that to sound quite as rude as it now seems that it did. Sorry 'bout that.
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Tue 16/10/2007 18:03:27
Well I'm going to take a wild guess and say that I'm not gonna get any entries. So I will pass it off to monkey_05_06, the only one who showed interest in the thread!
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: monkey0506 on Wed 17/10/2007 22:59:39
Now that's just not fair. I didn't even enter. How dare you.

:=

Just for future reference though:

NEVER USE JPEG ESPECIALLY WHEN CREATING SPRITES FOR ANIMATION.

;D

JPEG gives a small file size however it is a lossy format. This means that you lose color information which makes your image look like crap.

PNG is a good format for small file size in a lossless format. Your pixels are preserved exactly the way you intended which means that anyone wishing to animate can do so without having to first clean up messy pixels.

The second 'undisclosed-source' image is PNG which is good. Unfortunately myself and apparently no one else could be arsed to animate it.
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Wed 17/10/2007 23:20:10
Um, you told me to give it to you. Don't make me sound like a jerk. Dire consequences will follow.
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: monkey0506 on Wed 17/10/2007 23:46:12
But I put the := in there. I wasn't. I didn't...but...NO!. okay fine...Anim comp will ensue...as soon as I come up with an image. :-*
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: zabnat on Thu 18/10/2007 06:34:03
I was going to do something, even had an idea, but... I think the size of the sprite was the main thing...
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Thu 18/10/2007 19:21:56
It wasn't my image, so I can't promise better next time, but what exactly do you mean by "size of the sprite"?
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Indie Boy on Thu 18/10/2007 19:46:05
zabnat means that is massive ie 120x366.
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: zabnat on Fri 19/10/2007 07:02:18
This goes a bit off rail, but maybe some feedback is useful for all future animation competition hosts.
Small sprite with few colors is easy to animate. Give enough to work with, drawing a cube and telling people to make it into a dragon is not good. I feel that with these guidelines more participants are likely to come. And I have a feeling that looking at past competitions the same thing can be concluded. (Not all these things relate to this competition)

I hope we get more participants in future competitions and I hope that I have time to participate too ;D
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Fri 19/10/2007 07:13:23
Well thanks for that. I hope others find this helpful. Namely monkey_05_06.
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Maverick on Sun 21/10/2007 19:40:45
I know. I know!!

The comp is closed but my ADSL was struck by lightning a week ago and I have been out of the loop for so long I just couldn't resist ;D!
(http://www.2dadventure.com/ags/penguin1.gif)

This is not an entry but I just wanted to proof that anyone could have put something together in a very short time if they tried hard enough. This took all of 20 minutes to make guys. Shame on you for leaving SilverTrumpet hanging!!

EDIT

I would love to take over the comp but I have a load of catching up to do now that my router is back up.
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Sun 21/10/2007 19:44:08
Um wow... that made me laugh...  ;D good work!! (Heck, you should take the comp over)
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: monkey0506 on Mon 22/10/2007 05:31:07
Clever. Clearly you've displayed that just because the sprite is large doesn't mean it can't be animated. It just takes more initiative.

I never recalled the name of the competition being 'Animation of Sprites For Games Competition'. I actually found it nice to see a higher resolution sprite for a change. I actually expected some interesting entries. But alas, it seems that all the animators here only do low res after all. :=
Title: Re: Animation Competition.... Oct 10-17 [CLOSED]
Post by: Sylvr on Tue 06/11/2007 16:33:54
Any particular reason this isn't locked yet?