GAME SHOW
----------------
Most game shows are incredibly lame. Except maybe some of the Japanese ones. Now, I want to see some designs for a show to spice up the lives of the TV slaves.
Usually these shows are made inside a studio, but there's nothing wrong with taking it outside, anywhere you like.
Any AGS resoultion
At least 2 colors
I give this one and a half week to begin with, if there's less than 3 entries, I'll extend.
About the voting categories:
Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.
Atmosphere - How well the image manages to evoke a certain feeling or mood.
Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.
Composition - How well the elements in the image work
together/are positioned in relation to each other.
Functionality - How well it would work when adding sprites, i
ncluding appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.
Technique - How well the ideas are executed in form of
rendering.
Anyone is welcome to vote, and it would be
great if all participants could provide their own.
You don't have to vote in all categories, and
if you provide multiple names in a category,
then please be clear about which one is your pick.
Oh good! I can just use a background I will be making for raven. I will have mine ready soon.
I might be wrong, but I'm pretty sure you have to use something made exclusively for the competition.
Nah, it's not that strict. As long as it hasn't been completed before the blitz, it's ok. So if you have any bgs in the works, they are acceptable.
O.k. here is my entry
(http://www.2dadventure.com/ags/t.v_show.png)
Who wants to be queen of Hellenas!? I couldn't think of much to put on it so I added some people in the foreground watching. I would have had a camera, but that wouldn't fit the setting. The contestant and the Host will sit in the chairs at the center.
Nice! I love your style.
joelphilippage, that's very Quentin Blake! I like it.
Quote from: markbilly on Wed 25/04/2007 20:22:25
joelphilippage, that's very Quentin Blake! I like it.
Actually he's the person that gave me the idea for raven with his illustrations for the book mortimer that i read when I was little.
(http://loganberrybooks.com/specials-audrey-arabel.jpg)
I'm extending this one by request, till the 6th of May (which happens to be my 30th birthday).
That means we will get at least one more entry, by one of the masters of the trade.
Since this Blitz has been so popular (irony), I'm now raising the stakes! Every entrant will recieve one beer, free of charge. You will have to visit Oslo though, but I'll guarantee you'll enjoy the beer!
Now get painting!
(http://img133.imageshack.us/img133/5317/tvshowel3.png)
http://img133.imageshack.us/img133/5317/tvshowel3.png
The Medieval show - With your favorite actors, jokers and music from the local pub band. Also features the latest and hotest gossip from the kings castle, and not to forget the daily update on the hangings and head chopps.
Ok, Didnt turn out how I expected(almost never does anyway) :)
Was first going for a more cellshaded style alá Day of the tentacle, but it ended somewhere in the between of that and how I usually do.
Somewhat messy, but I wanted to take a break from it and leave it like this for now.
I hope its not too dark for you in the forum - as always: best viewed in fullscreen ;P
Wow! Awesome :D, zynd. I think this is my favorite from yours. I love the colours, although the bottom left corner is just a tad washed out. Nevertheless, great division of lighted and dim areas, and absolutely friggin fantabulous composition. Great job, dude :).
I think I might enter this one now :D.
(note: this post is more congratulatory than critiquing.)
Yea, I never tweaked it that much, you can see that most of the colors arent inside the lines - I wasnt going for lines first.
If I only had done it in flash it probably might been cleaner and less messy, but you havent done that tutorial yet ;P
It's very nice, but don't think it's very 'game friendly', as the image would be very hard to animate.
What would have to be animated?
The camera, the legs on the very side of the stage, and lots of other stuff. Without background animation, it would look static and lifeless.
Unless it's a set after production.
I think it looks magnificent zynd! One of your better! :)
Hard? I disagree, looks easy to animate in my eyes (I enjoy animating too). I could do backgrounds thats "game friendly" but then probably some of the things will be gone and done with sprites - which doesnt do the composition justice. Its not like I never worked on adventure games :)
An amazing background. Really great. Is the doodle your signature?
No signature, which doodle do you mean? :)
;D lol you drew it. From the feet of the guy in the foreground a little to the right, there is the outline of a clown doll. I thought you hid it as a gimmick.
ah yes, was suppose to be a joker-doll, but didnt finnish it :)
2x
(http://www.gwebspace.de/hassu-irc/andere/bungorama.png)
Watch Bung-o-Rama tonight, the coolest tv show on earth. See how two contestants will jump for their live, while they answer some quiz questions and then talk with our great showmaster Jerry Jumper -- and that in a height of one hundred meters!!11!
Wow, zynd ... that's really great!
cheers
nihilyst
Voting Time.
I'll give it 24 hrs.
----
About the voting categories:
Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.
Atmosphere - How well the image manages to evoke a certain feeling or mood.
Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.
Composition - How well the elements in the image work
together/are positioned in relation to each other.
Functionality - How well it would work when adding sprites, i
ncluding appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.
Technique - How well the ideas are executed in form of
rendering.
Anyone is welcome to vote, and it would be
great if all participants could provide their own.
You don't have to vote in all categories, and
if you provide multiple names in a category,
then please be clear about which one is your pick.
Idea - nihilyst
I like the idea of his competition. Simply amazing.
Atmosphere - zyndikate
The mood of abandonet set is almost dripping out of this one.
Design - zyndikate
Composition - nihilyst
Technique - nihilyst
idea - nihilyst
atmosphere - zyndikate
design - zyndikate
composition - zyndikate
functionality - nihilyst (zyndikate a close 2nd here)
technique - zyndikate
all 6 votes to nihilyst.
But I can see that joel's could had great design with ancient greekish architecture, but there was too little objects and wall/floor details too show it, so the design-vote went to nihilyst.
Hmmm... this is hard one - both zyndikate's and nihilyst's are very good, in every aspect. I vote for zyndikate on this one, but nihilyst is very, very close. Fantastic work, you too! :)
Zyndikate, that was arguably your best background so far :)
All votes for the Zyndikate!
Idea: Zyndicate
Atmosphere: can't decide
Design: Zyndicate
Composition: nihiliyst
Functionality: nihilyst
Technique: Zyndicate
Normally I look down on giving all votes to the same entry, but it's looking tempting this time around :D.
Idea - nihilyst. Zynd's premise was very funny and original, but nihilyst took it a step further.
Atmosphere - zyndikate. The atmosphere in this piece is incredible. It looks very much like a real tv-set, and the lighting differences accentuate the mood.
Design - zyndikate. The design is magnificent in my opinion. Colour choices are very well made, the shapes are great, the right areas are emphasized. Overall very very interesting. Design-wise this may be the closest I've seen anyone come to a CMI-like bg. Sure the details are a bit lacking at places, but you hardly notice that, right? My only complaint is that the bench in the foreground is a bit distracting, because it looks a bit too bright (yet stale).
Composition - zyndikate. Well, the composition is where I think the strength of this piece lies. I mean, it's not the best I've seen ever, but it's definately one of the best I've seen hereabouts.
Technique - zyndikate. Zynd's technique is closest to my heart. Nuff' said.
Time to end this one.
Congrats to Zyndikate! Great background.
All entrants will as promised receive one beer upon visiting Oslo, Norway.
Now make a new one, Zynd!
Thank you all!
Next topic will be up in a day or so.