GARAGE
Fix it up, tune the look, go for a sweet ride!
(https://i.ibb.co/CsnQZP2f/bblitz-aug25.jpg)
This month, we are exploring your favorite tinkering hub: the
GARAGE. Sometimes grimy and splattered with oil, other times laboratory-clean. Messed up with a variety of tools and trinkets, or bare as bone. Usually though, sporting some sort of awesome vehicle.
Please design and illustrate some kind of room to house a vehicle, whether it's a car, bike, airplane, submarine, space ship, or why not a spotted dragon. It can be whatever you like, as long as it reasonably fits a means of transportation.
This Blitz is largely inspired by the currently open Sprite Jam: Original means of transportation (https://www.adventuregamestudio.co.uk/forums/competitions-activities/sprite-jam-original-means-of-transportation-open/). It's highly encouraged that you enter that competition with a sprite of your creative vehicle, then enter this one to design a home for the vehicle you made. The deadline for the Sprite Jam is August 31st, so you'll have an additional three weeks to do the Blitz.
Ride on!
Deadline:
September 21st
Judging criteria:Concept: Is it a creative interpretation of the theme that also tells us something about the world in which it takes place.
Playability: Does it have clear walkable areas, things to interact with, etc.?
Artistic execution: How well was the chosen style executed? What's the feeling of the place? Does the image convey the wanted atmosphere?
AI rules:- The AI input must be something you personally created, whether a sketch, photograph, collage, etc.
- The image output from AI must be then significantly altered by you.
- You must share all three (or more) steps: a) your input, b) the output and c) your final altered version – preferably within a spoiler-block.
- You do not have to share additional prompts used.
Got a nibble. I wrecked my rickshaw and started building a repair shop:
Spoiler
(https://i.imgur.com/jGnpVbf.png)
The clutter in the shop is going to take a while for me to "build." May run out of steam, as is often the case.
Modeling and rendering in Anim8or, and used some textures from Eric Matyas' site.
Edit: So, I went to work and created a mess for myself. Made a poor process decision early on. I could probably correct it, but I'm not likely to do it in my current frame of mind. Therefore, unless I cool down, consider this my entry. I know there's a lot of time left, but I gave myself far more workspace to fill with things than any sane person should ever do.
(https://i.imgur.com/wM9dh87.png)
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